Making a scary roblox backrooms entity script from scratch
If you're trying to build a horror game, getting a solid roblox backrooms entity script up and running is probably the biggest hurdle you'll face. We've all been there—you've got the infinite yellow hallways, the buzzing lights, and the damp carpet textures, but the "monster" is basically just a brick that slides toward the player without any soul. It's not scary if it's predictable. To really capture that "Bacteria" or "Skin-stealer" vibe, the entity needs to feel like it's actually hunting, not just following a straight line. ...